Continuing work


Just a quick update to say that the game is not dead. I have lots of things going on lately, but I am going to resume work on Dyrid. So keep your eyes peeled for new updates! 

Current progress (behind scenes):

-Reworking controller setup. Removing focus, adding in zoom feature for projectiles

-Basic material system with building upgrade

-Cleaning old/redundant blueprints to speed things up!

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